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FAST UI DRAW TECHNICAL DETAILS 2

FAST UI DRAW TECHNICAL DETAILS 2 In this next blog, I will discuss how Fast UI Draw implements clipping.   Clipping comes up a great deal in canvas drawing with clipping against rectangles and rounded rectangles the most common cases. First we will discuss how other canvas renderers implement clipping. In most other canvas renderers, clipping is implemented by storing a structure that...

FAST UI DRAW TECHNICAL DETAILS 1

FAST UI Draw Technical details 1   Fast UI Draw is several libraries: A main library, libFastUIDraw, implementing how image atlasing, glyph atlasing, packing of data, stroking and filling of paths, packing of data for a backend to consume and the main interface, Painter. Two backend backend libraries (from the same source code), libFastUIDrawGL and libFastUIDrawGLES, implement the...