INDUSTRY-LEADING OPEN SOURCE GRAPHICS DRIVERS
Intel® open source 3D Graphics Drivers for Linux* are the industry-leading drivers for Linux* distributions for all Intel® graphics platforms shipped over the last decade. Because these drivers are integrated into all popular Linux distributions, you can trust that your Linux system will deliver stunning, high quality graphics without needing additional hardware or extra driver software. Whether you are running the latest Android games on an Intel®-based Chromebook with Google Play Store, or a sophisticated 3D modeling application on a system with the Intel® Xeon® processor, Intel's graphics drivers put beautiful 3D graphics at your fingertips.
Today I am proud to announce that Intel is among a select group of graphics platform suppliers with drivers certified for the most advanced versions of all three open industry-defined 3D graphics APIs on Linux*: OpenGL* 4.5, OpenGL ES* 3.2 and Vulkan* 1.0.
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Already integrated into your system
As the only industry-certified fully open source graphics driver, Intel's graphics drivers are already integrated into all popular Linux distributions, which means you’ll get the latest advancements without ever needing to install a separate driver. We develop this driver in collaboration with a community of developers around the industry based on standard specifications from the Khronos Industry Consortium*. Our operating system (OS) partners seamlessly integrate the driver into their OS in a way that every system with Intel graphics can display every detail, every shadow, and every animation in vivid 3D.
Any platform, any Linux-based OS
Intel® 3D Graphics Drivers are versatile and powerful do-it-all drivers that deliver premium 3D graphics for Linux, Android*, Chrome*, and SteamOS* systems. They enable advanced graphics features on a wide variety of clients, servers, and embedded devices running Intel integrated graphics. No matter the platform, Intel’s 3D drivers use the power of Intel graphics silicon to bring the most advanced graphics applications to life.
Built for your system, updated with your system
It is incredibly easy to acquire the Intel® 3D Graphics Drivers for Linux: chances are, you already have our driver integrated into the operating system you’re using now! The best way to keep your graphics driver updated will vary depending on your OS. Some OSes, like Chrome OS*, automatically update their graphics stack with the latest supported version for your device. Other OSes, like Fedora*, include the latest supported version of the driver with major or intermediate OS updates. The bottom line is that if your OS is up to date, you have the latest Intel® Graphics Driver validated with that OS!
Open source, industry certified, developer friendly
Most users and organizations will find no need to do anything other than use the built-in drivers included with their OS. But we also know that some advanced users might want to experiment with the source code comprising the full graphics stack to test individual components in a custom software stack. Developers who would like to join the developer communities supporting the various components (including Mesa, Linux kernel, display server, etc.) can download the source code for the in-development versions of all the components. The user space portion of our 3D driver includes the implementation of all three 3D APIs specified by the Khronos* industry consortium: OpenGL*, OpenGL ES*, and Vulkan*. To learn more, check out our Community, Support, and News and Blogs pages.