This Project Provides: OpenGL ES specification compliant 3D Graphics driver binary, source code
The Value of the Mobile Graphics Project
Desktop-Quality 3D Graphics on Mobile Linux* Devices comes from the Intel Open Source Technology Center, providing the first open source driver certified by the Khronos Group under the OpenGL ES 3D Graphics 3.0 specification. As one of the first drivers certified and the first that was open sourced, Intel’s software helps mobile solution providers and independent software vendors make the most out of advanced graphics capabilities from Intel® HD Graphis.
The driver enables desktop-like visuals for people that rely on mobile devices for gaming, entertainment, medicine, energy or design.
To discover more, download the whitepaper, install the Linux drivers, or visit the project site for the latest open source code [link to http://www.mesa3d.org/].
Who It’s For
This project is application and system developers working on mobile devices as well as consumers looking for the latest graphics driver.
This is an open-source implementation of the OpenGL specification - a system for rendering interactive 3D graphics. A variety of device drivers allows this code and binaries to be used in many different environments ranging from software emulation to complete hardware acceleration for modern GPUs.
Intel Mobile Graphics ties into several other open-source projects: the Direct Rendering Infrastructure and X.org to provide OpenGL support to users of X on Linux, FreeBSD and other operating systems.
This is a large, active open source project distributed under the MIT open source license. With a mature and established codebase containing almost 1 million lines of code, Intel Graphics for Linux is written largely in C.
About Intel Involvement
Intel is a major contributor to enabling the generation-to-generation graphics software ‘it just works’ users have come to expect, now on mobile. This project is optimized through open source to for the Intel® Atom™ processors and Intel® Core™ processors.