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Blogs & News

External Blog
Author: 
ickle

Last week saw a new release of glamor, a library for use by the 2D display drivers translating Render drawing commands into OpenGL (and then feeding them into a 3D driver).

External Blog
Author: 
ickle

Having looked at the impact of the move from XAA to UMS/EXA and then to KMS/UXA on performance of the core drawing operations, we can turn to look at the impact upon RENDER acceleration.

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