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Compiling and/or upgrading graphics drivers in Linux is a complex and error-prone task. Here is a user guide for how to build the driver from scratch. If you are not experienced doing this, we recommend that you get precompiled packages from one of the many Linux distributions.

Source code repositories

Kernel driver development

The latest Intel code is maintained at the public drm intel kernel git repository:



The LIBDRM modules are available from the public DRM git repository: 2D driver

The Intel driver for is available from the public git repository:


The release tarball can be downloaded from

Intel® Open Source 3D Graphics Driver (based on the Mesa project)

The source code is available from the Mesa releases page.

Mesa development tree:

Intel GPU Tools

Intel GPU tools are available from the repository: