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Author: 
Sage

By now, most of the Linux world knows I’ve stopped working on the Linux kernel and I’m starting work on the Linux graphics stack, specifically on the userspace graphics project called Mesa.

External Blog

In the old days, there were not a lot of users of open-source 3D graphics drivers. Aside from a few ID Software games, tuxracer, and glxgears, there were basically no applications. As a result, we got almost no bug reports. It was a blessing and a curse.

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