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Overview of Immersive Media

Innovation in AR and VR solutions is changing the way that human beings interact with the world. These technologies are also inspiring innovators to introduce new products, services, and business models into the visual computing market, creating opportunities for cloud service provider (CSP), communications service provider (CoSP), and broadcast companies.
 
Advanced immersive media applications are just beginning to gain traction in the industry with the more practical uses leaning toward AR, such as guiding worker tasks through smart glasses. Consumer-driven interests and entertainment tend to be aligned toward VR. On the broadcast side, 3D renderings of stadiums and other types of facilities can be integrated into media presentations, whether live or on demand. Streaming of live concert experiences or sports using 360-degree video content is another application that is already being implemented by companies, including Tiledmedia* and Netzyn*. Recent advances in moving media workloads to the network edge are providing for more quality experiences by addressing the bandwidth concerns and latency issues that have been a challenge for VR scenarios.

Examples of Immersive Media Use Cases

The following immersive media use cases are among the more promising in this sector:
  • 360-degree live streaming: Companies are now able to live-stream events, such as concerts or sporting matches, to a variety of consumption platforms with high visual fidelity.
  • AR-guided service procedures: AR offers a strong potential for guiding factory workers, warehouse employees, and technicians in daily procedures, equipment operation, and maintenance tasks, using instructions overlaid on AR head-mounted displays or smart glasses. Guidance can be delivered by video, audio, or as text lists of steps in a procedure. More sophisticated applications can provide immediate feedback by observing and commenting on worker actions.
  • VR enhanced location-based experiences: On-premises immersive experiences are being used broadly in a number of consumer-focused ways. The number of VR arcades has been growing globally, as have the number of businesses augmenting tourist destination experiences. 

List of Immersive Media Open Source Ingredients

To learn more about the individual open source ingredients that make up the Immersive Media Pipeline and services, follow the links below.

Getting Started with Dockerfiles

To help developers get started with setting up a server image and configuring everything needed, we have created Dockerfiles to build containers that are easy to evaluate on private or public clouds. To get started, visit our Docker home page to learn about Dockerfiles and how to install them. If you just want to jump right in, visit the Immersive Media Dockerfile page.